Ump Dmg Pubg

  1. Info for PUBG version 10.1.4.7 — Generated 2020/12/23. Time to kill. Burst mode. Distance: Damage per shotgun pellet. Body Armour (0-3.
  2. Pretty suspicious stats: #1 NA TPP Ranked player. Wins every game 8+ kills, only 2-3 people in the squad, same teammates every game, loses 13 games in a row with randoms or playing solo, with 0 kills, 0 dmg dealt, and 0 movement. Sure seems like this player is artificially lowering his K/D.
  3. This is a tight comparison. Basically, without mods, the Bizon is ahead, but compared to a full geared UMP, it's basically the same (or even still ahead if you consider 53 rounds in the same spread the UMP (30 to 40 bullets) means a more packed spread). Considering the damage output, in the end, they both do as good. I wonder about the Uzi now.

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UMP45
Details
4/19/19 (Version: 5.4.9.2)
Overview
Hit Damage
41
360 m/s
Body Hit Impact Power
7,000
100 - 300
Time Between Shots
0.092s
Single, Burst, Auto
Burst Shots
2
0.085
Method
Magazine
3.100s
Duration (Tactical)
2.550s
Common
Spread
Base
5.50
0.20
ADS Modifier
0.05
20
Crouch Modifier
0.50
0.20
Walk Modifier
2.00
5.00
Jump Modifier
15.00
Deviation
2.30
Base (Aim)
2.00
0.20
Recoil Gain
1.00
0.85
Recoil Gain (ADS)
0.15
7.00
Move Modifier Limit
0 - 2
150 - 400
Crouch Modifier
0.85
0.69
Recoil
Vert. Clamp
0 - 5
15.00
Vert. Recovery Clamp
4.00
3.00
Vert. Recovery Modifier
0.50
12.00
HOR. Tendency
+0.00
-0.30
Right Max
0.30
9.00
Recovery Speed
5.00
1.10
Value Climb
0.20
1.25
Crouch Modifier
0.80
0.70
Sway
Pitch
2.00
10.00
Movement Modifier
1.50
0.50
Prone Modifier
0.20
Camera DOF
30.00
Near Range
60.00
1.50
Miscellaneous
Pickup Delay
150 ms
500 ms
Data
Ammo Type
.45 ACP
25
Extended Magazine Size
35
500
Attachment Points
4
Submachine Gun
Firing Modes
Semi-auto, Burst-fire & Full-auto
Modern submachine gun.
Body Damage (10 meters)
39
Level 1
27.30
23.40
Level 3
17.50
Headshot Damage (10 meters)
70.20
Level 1
49.10
42.10
Level 3
31.50


Note: Statistics pulled from http://battlegrounds.party/weapons

The UMP45 is a submachine gun type weapon in BATTLEGROUNDS.

The UMP, short for Universal Machine pistol, is a submachine gun designed by Heckler & Koch. The UMP is the successor to the MP5, though both are in service to this day. Widely adopted by police and governmental agencies, with wide adoption specifically amongst the U.S. Customs and Border Protection agency, it also sees popularity with players as an well-rounded, balanced SMG with manageable recoil and decent firepower.

  • 3Attachments

Summary

The UMP45 deals the second highest damage of all the SMGs, right behind the Tommy Gun, making it a very viable late-stage gun when fitted out with attachments. Its already small recoil can be reduced even further with a foregrip and compensator, and stealthy players can choose the suppressor instead of using the compensator.

Modern submachine gun.
~ In-game description

Update history

Update #39 (Season 6 - Update 6.3) - vN/A

An increase in power across the board, making the UMP a more viable choice for your arsenal.

  • Weapon Balance Changes.
    • Increased base bullet damage​ from 39 to 41.
    • Increased rate of fire from 650 to 670.
    • Increased muzzle velocity from 300 to 360.
      • This means an increase to the speed at which bullets leave the barrel, making it a bit easier to track moving targets.

Update #31 (Season 4 - Update 4.1)

Ump
  • Increased effective damage over distance for all SMGs.
  • Slightly increased damage multipliers for SMGs:
    • Torso 1.05 (previously 1.0), Limb 1.3 (previously 1.25).

Pre-release #27

  • Weapon balance: UMP45
    • The UMP9 has been rechambered to use 45ACP ammo and is now called the UMP45.
    • Magazine capacity has been adjusted to 25 bullets by default and 35 with an extended mag (was 30/40).
    • Gunshot sounds have been changed to be more realistic.
  • Adjusted to be more effective in short range combat.
    • Increased limb shots modifier.
    • Slightly increased the damage of the UMP9.
    • Decreased vertical recoil.
    • Decreased recoil and scope sway when moving in ADS.
    • Increased ADS transition speed.
  • UMP now supports burst mode.


Attachments

The following are attachable to this firearm:

Lower Rail -

ImageName
Angled Foregrip (AR, SMG, DMR)
Half Grip
Laser Sight
Light Grip
Thumb Grip
Vertical Foregrip

Magazines -‎

ImageName
Extended Mag (Handgun, SMG)
Extended QuickDraw Mag (Handgun, SMG)
QuickDraw Mag (Handgun, SMG)

Muzzle ‎-

ImageName
Compensator (SMG)
Flash Hider (SMG)
Suppressor (Handgun, SMG)

Sights‎ -

ImageName
2x Aimpoint Scope
3x Backlit Scope
6x Scope
Canted sight
Holographic Sight
Red Dot Sight

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

ImageName
2x Aimpoint Scope
3x Backlit Scope
6x Scope
Angled Foregrip (AR, SMG, DMR)
Canted sight
Compensator (SMG)
Extended Mag (Handgun, SMG)
Extended QuickDraw Mag (Handgun, SMG)
Flash Hider (SMG)
Half Grip
Holographic Sight
Laser Sight
Light Grip
QuickDraw Mag (Handgun, SMG)
Red Dot Sight
Suppressor (Handgun, SMG)
Thumb Grip
Vertical Foregrip

Gallery

In-game

  • UI icon prior to update #27

  • Early access inventory tooltip

  • Early alpha inventory icon, note the straight magazine

  • Iron sight

Real-life counterpart

Trivia

  • Prior to Update #27, the UMP45 was originally a UMP9, before being rechambered for .45 ACP and renamed as such, with the Vector now using 9mm ammo.
  • The dry reload animation shows the user pulling the charging handle back and letting it go to reset it to its original position after inserting a new magazine, instead of pulling it back and up to lock it in place, replacing the magazine and then slapping the handle down to load the gun.

Weapon audio

Audio TypeFiring ModeTrack preview
NormalUMP single fire
https://pubg.gamepedia.com/File:Ump-single.ogg
NormalUMP burst
https://pubg.gamepedia.com/File:Ump-burst.ogg
NormalUMP full-auto
https://pubg.gamepedia.com/File:Ump-full-auto.ogg
Suppressed w/ QuickDrawUMP single fire
https://pubg.gamepedia.com/File:Suppressed-ump-single-fire.ogg
Suppressed w/ QuickDrawUMP burst
https://pubg.gamepedia.com/File:Suppressed-ump-burst.ogg
Suppressed w/ Extended QuickDrawUMP full-auto
https://pubg.gamepedia.com/File:Suppressed-ump-full-auto.ogg
Reloading w/ QuickDrawUMP reload
https://pubg.gamepedia.com/File:Ump-quickdraw.ogg
v·eWeapons
Firearms
Assault Rifles
AKM • AUG A3 • Beryl M762 • Groza • M16A4 • M416 • Mk47 Mutant • QBZ95 • SCAR-L • G36C‎‎‎
DMRs
Mini 14 • Mk14 EBR‎‎ • QBU • SKS • SLR • VSS Vintorez
Rifles
Light Machine Guns
DP-28 • M249
Miscellaneous
Handguns
Flare Gun • P18C • P1911 • P92 • R1895 • R45 • Skorpion
Shotguns
Sniper Rifles
AWM • Karabiner 98 Kurz • M24
Submachine Guns
Micro UZI • Tommy Gun • UMP45 • Vector • PP-19 Bizon‎‎ • MP5K
Melee
Crowbar • Machete • Pan • Sickle
Throwables
Apple • Frag Grenade • Molotov Cocktail • Smoke Grenade • Stun Grenade
Retrieved from 'https://pubg.gamepedia.com/UMP45?oldid=48069'

Player Unknown’s Battleground takes a lot more than just luck to win, and knowing what kind of damage your weapons can deal could be the difference between winning or losing a gun fight. Now, thanks to the hard work of the community, a complete damage chart has been created, which will show you how many bullets each weapon currently in the game will have to hit a player with in order to kill them. In this article we’ll explain the PUBG damage chart, show you how to access it, and go over it in detail.

Ump Dmg Pubg Skins

PUBG – All Weapons Damage Chart

Now, this weapons damage chart is currently up to date as of Player Unknown’s Battlegrounds patch 2.6.23.3. Based on the input we’ve seen coming at it from the community, we can only assume that Reddit user Esk1mOz4mb1k will try to keep the information as up to date as they possibly can, but since it is a community resource, we’ll be keeping our eyes out to make sure we keep any links in our article up to date as well.

This isn’t just a weekend project, either, as the author of the chart has taken the time to sort out the vest level, as well as the helmet level, and the bullets that you’ll need to fire and hit in order to take the player out. For example, when looking at the chart—which we’ve linked below—you’ll see that the AKM has a base damage of 48, and that when dealing damage to the a player’s body who has no armor vest on, you’ll need to hit them three times in the body to take them down.

Now, this number of bullets to kill increases dramatically as you up the level of the armored vest, and players wearing a level 3 vest will take roughly five bullets to kill. Alternatively, you can also look at the chart and see that a level 3 helmet can sustain up to two shots from an AKM before the player you are shooting becomes downed or killed.

Ump Dmg Pubg Game

How to Use the Chart

Now that you know more about the chart, and the information contained within it, let’s talk about how you can use it to prepare yourself for the battles that you’ll take part in within PUBG.

The community chart that we’ve linked in this article is broken down into three main sections, Raw Stats, Body Shots Damage, and Head Shots Damage. From here each weapon is listed, and each section is broken down even more to include the amount of damage, as well as the bullets required to kill someone depending on where you shoot them, and what level armor they have on.

It's actually a very easy to use damage chart, and we’d suggest heading over to the original Reddit thread to pass on your appreciation for it. For more help be sure to check out our guide on how to increase your FPS in PUBG, as well as our guide on how to crouch jump. Make sure you use this weapon damage chart to stay up to date on the fastest ways to take down players depending on your weapon.

Ump Dmg Pubg Launcher

About the author

Mobile

Ump Damage Pubg

Josh has been exploring fantastic worlds and getting lost in video games for as long as he can remember. Starting out on the Super Nintendo with Super Mario World, and ending up in the world of next-generation gaming. He enjoys digging into the story and lore of massive RPGs, as well as getting lost just trying to make that last jump in any platformers he gets pulled into, as well as everything in between. He holds a Bachelor of Fine Arts in Creative Writing for Entertainment.